the tone is great. the mix works. kind of depends what you´re after. the drums are quite roomy and sound a bit raw. it works perfectly fine as a stylistic sound. and if that´s what you´re after, then great. if you wanna have a more modern punchy sound you´d have to make some tweaks, like lower the room mics, a bit heavier eq moves and compression overall.
The guitar tone works. I agree the drums could use some excitement. Then again for me the whole mix could use a little more intensity, however it is only 11 seconds so it's a bit hard to tell
Happy to hear the guitar tone is where it needs to be, because i didn't have to spend much time on it at all. It's literally 2 different amp sims double tracked. Zero post or 3rd party plugins, so that's good, and I personally like the tone as well! I like the idea of throwing some compression on the drums, though I do like the roomy sound! I'll keep experimenting. Thanks guys!
Not too shabby. I agree that the drums are a tad roomy, and also the bass drum doesn't sit quite well (though it's not bad). Most of all, it sounds too much like sequenced drums, you need to humanize them a little.
Haha! Not too many people digging that roominess. Alright, how's this? I also sprinkled a little but of pixie dust on it.
The drums sound better in the second test. Humanizing them is kinda tricky sometimes. I like to play around with ghost notes on snare. But it's also helpful to listen to drummers and see how they handle fills. Snare and tom fills really make cool riffs even more interesting.
No idea if EZ Drummer offers humanization (it likely does). The usual way is to do it at the MIDI level. Your DAW will very-very likely have some humanization functions built in into piano roll (and maybe even MIDI plugins that you can throw on the track). In a nutshell, you want to ever so slightly randomize the velocities and the positions of the notes, plus you can toy around with slightly shifting the notes with respect to the timing. Also, you don't want to trigger drums at max velocity, dial it down a little bit (unless the max velocity happens to give you the result that you want).
So it looks like EZ Drummer atomically does the humanization for you, because the midi notes aren't exactly matched to the grid, and the dynamics aren't consistent. Maybe it needs to be more obvious though?