This is why I didn't get much further past the first divine beast in BotW. Literally these three (but mostly the first two) reasons. If they at least amended the weapon breakage system I'd play it and then Tears, but I don't want to find a great sword then have to switch to some stupid boomerang or club twice my size when it inevitably breaks. In a pinch it would be fine, but a repair mechanic would completely turn me around.TotK needs these changes from BotW for me to even consider buying it.
1. Get rid of weapon breaking. Degradation is fine so long as there's adequate ways to repair them, but finding a great weapon only to have it break with no way of repairing it is complete bullshit.
2. Dungeons. Give me back the traditional Zelda dungeons because those are what made a Zelda game a Zelda game. Further, get rid of those stupid puzzle shrines and let me collect pieces of heart the old fashioned way.
3. Don't create another giant open world and fill it with nothing but shrines. BotW's map is seriously lacking everything. So few wildlife, so few people, so few anything that isn't grass or a shrine.
I REALLY didn't like BotW for the above reasons. I put it below Adventures of Link. I know a lot of people love the ever living crap out of it, but for me it was terrible.