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Discussion in 'Computers, Electronics, IT & Gaming' started by mark520, Jun 10, 2011.
wild card option: Wasteland 2
How did you know I also had that?! I bought it on console though (while back) so idk how it runs, but good to know it’s well received.
I don't know if the console version is any good but I love the pc version. Really scratches that fallout itch but manages to do its own thing too.
Which reminds me, I need to start up Wasteland 3 lol
The skill wheel is a little clumsy on console in wasteland 2 but apart from that it runs fine.
AC Valhalla is way too big. Weird criticism, but Jesus Christ. Odyssey made a bit more sense being so huge since it was a ton of islands and wide-open ocean. This has cramped little rivers but mostly just tons of land that you have to run around on the hundreds of yards between interest points. I think this is probably going to be a good hundred+ hours to try and get all the stuff on it.
The mythical questlines are really frickin tedious, too. I hated Jotunheim, especially, with the shapeshifting enemies that become unhittable when they're transforming and the areas that only become visible if you stand in the right place and walk from the right angle. Ugh.
Overall, so far, I'd definitely put this game well under Odyssey and probably about on par with Origins. The gameplay itself is similarly fun to Odyssey, but the hard limits on numbers of arrows and the inability to just craft more of them constantly removes that as a really valid gameplay option, and the melee combat is taken down several notches by your character constantly going into these lengthy unskippable execution animations. The story is WAY too frickin long, and while the characters are possibly better than Odyssey (not saying a lot), the lead is nowhere near as interesting as Bayek was.
I also hate some of the minigames. Especially the weird platforming sections where you change into bitchy future lady that no one cares about from the last couple games, and the card game which is OK mechanically but takes FOREVER.
I know a lot of peoples who are having the same issue with game that are too big. Especially games with a huge map with nothing on it (Ever played FUEL?).
Just got done playing Sleeping Dogs main game, going thru the DLCs at the moment. Was expecting something different then i realized it was just like Watching Dog without the Hacking. But with better driving.
X Plane 11 or MS Flight Sim 2020?
So I finished Arkham Knight and while it's well made and the design of Scarecrow is the stuff of nightmares it's way too light on the stealth & detective elements and felt quite dumbed down so it never really hooked me in the way the first game did.
I've now moved onto Journey to the savage planet which is a refreshing change as it's very similar to Metroid Prime (one of my all time favourites) plus it's got this oddball humour to it that's like a mashup of Hitchhiker's guide/Red Dwarf and the corporate satire of Total Recall/Robocop that actually makes me laugh.
I started playing System Shock 2 this weekend - and I never realized how much this game shares with other Looking Glass stuff. It feels like playing Deus Ex, minus the "every conspiracy theory is true" plus the janky animation and combat of Thief. Not sure how I missed this one before, all this stuff is very much my jam.
Wow, i actually envy you playing it for the first time. Yeh it's pretty much a Looking Glass game. Even uses the Thief game engine. I replay it every couple years or so.
The atmosphere amazing, helped by what i think is the best and spookiest sound design ever in a game.
A remake of SS1 is being made at the moment by the way, which i'm very much looking forward to. That game is awesome too, but the original has aged badly.
Has anyone played donkey Kong tropical freeze on switch? I’m pretty decent at Platformer‘s but some reviews say this game can be quite frustrating. What’s the level of difficulty on this?
I was able to get into SS1 for a while, but it definitely didn't age well. It's insanely clunky. Part of me worries though that the remake might modernize it a bit toooooo much. I think I tried the demo and I can't remember what my thoughts on it were.
After 4 months of trying, today was the day I finally got a blue rose in Animal Crossing.
Miyamoto says that when he'd start designing the first level of a new Mario Bros game it always ended up being a 3-3 difficulty level, so he'd have to work back to get 1-1.
Tropical Freeze is like the opposite of that without any of cheap stuff platformer designers put in to make them hard. It's tough, but it's also one of the best platformers ever.
Harder than most Mario levels from the get-go. But it’s exceptionally polished and feels tough by design and not “cheap”.