It's definitely still worth playing, and I think it was done a little better than Uncharted (not as many massive waves of bad guys for one thing), but in hindsight, I wish I could have picked this game up used, or rented it. I beat it, and next time I get some free time I'm gonna go trade it in for credit, or sell it. It was a letdown purely because of how hyped it was/is, but I think the fact that I still enjoyed it overall says a lot. I think just playing Far Cry 3 before this gave me unrealistic expectations for the amount of choice there would be in the game. FC3 didn't have a huge amount of choice in the story (definitely some, but not much that overly affected the plot), but the gameplay choices were unreal - where/when you go, how you tackle objectives, how others see you based on your choices, etc. I think a big problem was that I went from an extreme sandbox right to a tightly scripted movie, basically. It's cool what you said about not doing things differently if you had the choice. Got me thinking. I'm gonna use spoiler tags to be safe Spoiler Probably the biggest letdown was the end, because I had this horrible feeling that I was gonna have to choose between saving Ellie or giving her up. I really wasn't looking forward to making that decision but I think that says something for how the game did a good job of making me feel the characters. The downside to that was it made it that much more obvious when I had no say in the matter at all, and had to do what the script said to finish the game. The ambiguous ending was cool - frustrating, but the more I thought about it, I realized that was a good thing haha.