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Discussion in 'Luthiery, Modifications & Customizations' started by Taylor, Apr 12, 2019.
Had them on hand for this build so I slapped em on instead of ordering new ones.
Fair enough! beautiful build!
Probably going to be the last post with any sort of meaningful woodworking getting done. No more workshop to work in! Got some bodies getting clear coat. Also got the logo cut and filled for my gf's build. Ziricote getting cleaned up after resaw.
Working on finding a new space to do woodworking. In the meantime I've been trying to learn how to use Fusion 360. The learning curve isn't terrible, and I'm starting to get the hang of it.
Very cool! I'm still getting started with Fusion 360 and so far only on 2D sketches. Are you creating the 3D bodies from the sketches?
I did the neck by converting the 2D sketch into 3D, the body and headstock I imported the scalable vector graphic (SVG) file that I had already drawn up in inkscape. The file gets imported as a sketch which I can then extrude to the body's thickness.
Looks like a killer start to F360. Lofting the neck to headstock transition and heel to neck transition can be a royal pain in the ass sometimes.
I'm definitely having a rough time lofting the neck to headstock and getting the volute to come out decently
i had to make multiple profiles, then loft them, stitch the lofts, then create a patch.
I gotcha. Thanks I'll try that!
Here is some of the progress I've made, mind you that I only have maybe six or eight hours total time working with this program.
Getting the scoops on the inside of the horns to blend with the bevels is going to be a pain.
The volute is passable but I think I'm going to redo it and add a couple more profiles so that it blends more smoothly and is more rounded.
If you take a 1/4" slice off the top of the body you can see routing pathways and the electronics cavities.
You're doing a great job so far. Well done.
to blend the scoops into the heel you have to draw your shape onto the body, and split face, then delete all the profiles using the surface tab and use loft and patch.
I've been transferring more of my designs into Fusion 360 and converting the 2D parts into DXF. Various stages of modelling shown.
Also started a new build that will probably end up for sale. It's going to be a neckthru "Muse" (my singlecut shape). Flame maple and walnut neck, african mahogany body and likely a flame maple top. Going to keep the hardware simple, a hipshot fixed bridge and locking tuners.
Got the frets hammered in on my GF's build, going slow right now because my only workspace is a garage that is currently sitting at well over 100F.
A little bit of work getting done on the build for my girlfriend. Have I mentioned I love card scrapers? One of the most useful tools I own. Want to get the burst a little more even, but other than that it's looking alright!
Haven't done much lately, decided to get back into Fusion 360 and do some work. Modeled up this V that I'm pretty happy with, body shape-wise. Modelling the volute and neck heel/joint areas are still tricky but overall I'd say I'm starting to get to know the program. Thoughts on the shape?
Also got a space heater recently, so I can get back in the garage to do some work. I have my old Jackson JS30RR V that I tried unsuccessfully to swirl and is still disassembled.
I think I'll give it another go. Also I've more than half a mind to redo my first build, which was playable but only barely. It needs a route for the hipshot to sit lower because I messed up the calculations for the fretboard height. Also on the list is to strip the finish off, change the body shape slightly, shave the neck down a tad (being my first build I was deathly afraid of breaking through to the truss rod channel), and give it a full fret treatment.
Liking the V design. Can we see it face on, rather than slanted, to get a better look? From that angle I feel like it'd look slightly better with the tip of the headstock pointed more toward the ground. Like not right at the ground, just less up than it is.
Here's a straight-on pic!
I think perhaps it would help symmetry/familiarity of shapes to extend the point on the headstock where the headstock joins the neck by the lowest string? Like make it more pronounced? It's a really nice shape overall, though.
hi good morning, please can you share a pdf template of body and nech regarding the muse model?