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Discussion in 'Luthiery, Modifications & Customizations' started by Taylor, Apr 12, 2019.
Had them on hand for this build so I slapped em on instead of ordering new ones.
Fair enough! beautiful build!
Probably going to be the last post with any sort of meaningful woodworking getting done. No more workshop to work in! Got some bodies getting clear coat. Also got the logo cut and filled for my gf's build. Ziricote getting cleaned up after resaw.
Working on finding a new space to do woodworking. In the meantime I've been trying to learn how to use Fusion 360. The learning curve isn't terrible, and I'm starting to get the hang of it.
Very cool! I'm still getting started with Fusion 360 and so far only on 2D sketches. Are you creating the 3D bodies from the sketches?
I did the neck by converting the 2D sketch into 3D, the body and headstock I imported the scalable vector graphic (SVG) file that I had already drawn up in inkscape. The file gets imported as a sketch which I can then extrude to the body's thickness.
Looks like a killer start to F360. Lofting the neck to headstock transition and heel to neck transition can be a royal pain in the ass sometimes.
I'm definitely having a rough time lofting the neck to headstock and getting the volute to come out decently
i had to make multiple profiles, then loft them, stitch the lofts, then create a patch.
I gotcha. Thanks I'll try that!
Here is some of the progress I've made, mind you that I only have maybe six or eight hours total time working with this program.
Getting the scoops on the inside of the horns to blend with the bevels is going to be a pain.
The volute is passable but I think I'm going to redo it and add a couple more profiles so that it blends more smoothly and is more rounded.
If you take a 1/4" slice off the top of the body you can see routing pathways and the electronics cavities.
You're doing a great job so far. Well done.
to blend the scoops into the heel you have to draw your shape onto the body, and split face, then delete all the profiles using the surface tab and use loft and patch.