Crafting, plus open-world, and "progression" as well for me. They all have their place, but they often seem to be tickboxes that publishers want now. The progression thing is horrid in some cases. There are lots of people out there playing games they actually don't particularly like, just for getting more XP, or skins, or levels, or whatever. It's bonkers. Of course the publishers love that, because it means more microtransactions.