TedEH
Cromulent
Wait, you work in games, but still support this kind of brutal teardown of games?while working at Telltale Games
I mean.... from the inside, you have to be able to see that even if the end result isn't up to certain consumer standards, there's a lot going into these projects. I mean, again, I'm not defending any sort of management or marketing decisions involved but the whole "this isn't up to my standard, therefor it's entirely garbage and everyone involved is a waste of space, and they tried intentionally/knowingly to trick me" kind of criticism is a really unfair projection of otherwise legit criticisms onto people who aren't responsible for them.
I honestly think we're sort of running up against a wall where consumer expectations are getting extremely difficult to meet. I mean, these are insanely complicated bits of software, put together by huge groups of people of differing disciplines, in different places, over a long span of time in a constantly changing and very picky market, while trying to keep up with and manage consumer expectations, etc.