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#151 | |
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ss.org Regular
Join Date: Oct 2009
Location: Essex UK
Posts: 613
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#152 | |
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InstruMentalHead
Join Date: Dec 2007
Location: FL
Posts: 674
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As far as I understand, to encompass all possible hits you need to (somehow) assign them via a new drum map. Does anyone know how to change the grid beat divisions for different time signatures? I have a part in 6/4, but if I change the time sig. on the transport bar, the grid divisions still remain 4 per beat. I need 6 divisions per beat. Is the only way to do this by turning snap off and manually inserting every note approximately? EDIT: I did it manually anyway... bleh
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#153 |
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ss.org Regular
Join Date: Sep 2009
Location: Hampshire, UK
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I pre-program all my drum loops in Guitar Pro before I bring them into Cubase. When I drop the midi track in all the time signature and tempo changes are automatically picked up for me.
Thanks for that EtherealEntity, that's helped me a lot. It's confusing cos they weren't labelled correctly in the default drum map (or whatever it's called). I didn't think there'd be an separate note for them because when I program them in guitar pro all I do is put two notes on the cymbal together but with the second one's dynamic set to dead quiet (ppp button). I think the problem is in Cubase or EZDrummer is that it doesn't cancel the previous cymbal hit when two are played in a row. That make sense? |
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#154 |
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Join Date: Mar 2009
Location: Seinäjoki
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#155 | |
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ss.org Regular
Join Date: Sep 2009
Location: UK, Cambridgeshire
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#156 |
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ss.org Regular
Join Date: Sep 2009
Location: Hampshire, UK
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The way I do it is using the mixer on the EZDrummer display, there you can select the track you want to put each drum mic on.
If you look at the image below, where it says Trk 1 on the Output line, you can click these and select different tracks. ![]() Once that's done (not sure if this is the best way mind), I do an audio mixdown per drum track, if you use this screenshot as a reference (sorry I don't have cubase where I am right now so had to make the best out of Google Images). Where you have the VST Instrument Channels menu you can select the track you want to export. I export it to a WAV and then import as a new audio track and do all my eqing etc on that.
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