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Old 08-25-2008, 12:14 PM   #1
Sanzen
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Cubase + EZD help

Hey guys! Working on a very Opethesque 7 minute beast right now and finally figuring out Cubase SX 3 and EzDrummer a little better. For what I'm working on right now, it sounds fine - but for my other band, that DFH kick is just not working. I really need a clicky triggered death metal kick.

I DO have a really solid kick sound that I built in fruity loops by layering and tweaking a few different drums. my question is...how can I use set up Cubase to use with these sounds AND incorporate them into the drum map I have for EZD? they're split in 3 different .wav files right now, if that matters.

thanks in advance guys! i appreciate it.

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Old 08-25-2008, 03:08 PM   #2
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With EZ Drummer I just used to export the kick separately and then EQ it so it was clicky as fuck, then merge it with the rest of the kit at the end.

It's also probably a good idea to export the snare, toms and cymbals as their own files too. Means you can do whatever the hell you want to them.
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Old 08-25-2008, 04:23 PM   #3
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or just choose multichannel. Then you can eq or whatever it how you want.
Drumagog might be something for you, dont know if it is free or not but it is the most popular one for drumreplacement.
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Old 08-25-2008, 05:38 PM   #4
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All you need for a clicky triggered death metal kick sound is a good single kick sample, an EQ boost in the clicky range (around 3k or so I think? I don't remember.), and a compressor set to squeeze the hell out of it.
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Old 08-25-2008, 06:28 PM   #5
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Thanks for the tips guys! I've tried going into the EZD mixer and setting the kick channel to multichannel...which does nothing, haha. How can I get that onto its own track within Cubase? I use PT LE for my live recording, but I'd rather not export the kick into that for EQing.

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All you need for a clicky triggered death metal kick sound is a good single kick sample, an EQ boost in the clicky range (around 3k or so I think? I don't remember.), and a compressor set to squeeze the hell out of it.
Yeah, I think I can get the Sonor kick to sound more triggered...right now my problem is isolating the damn thing within Cubase so I can slap some equalizers and compressors on it. EZ Drummer is great for recording newbs like myself, but I wish it had more features.
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Old 08-25-2008, 07:07 PM   #6
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What version of Cubase are you using? In SX3, EZDrummer loads up with multiple outs by default.
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Old 08-25-2008, 07:51 PM   #7
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What version of Cubase are you using? In SX3, EZDrummer loads up with multiple outs by default.
No, not for me atleast.

If you have chosen multichannel, F3 and you should see that the kick has changed so it works like a ordinary track, meaning you can put plugins now.
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Old 08-25-2008, 07:59 PM   #8
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Basically, you want to select 'multichannel' at the bottom of the mixer on EZdrummer, and then down the left hand side of the session where you have all your track titles, you will see 'EZdrummer' and then all the seperate (I think 8) track sections for the different drums. Click on these and click the 'insert' section over on the far left and you can add EQ and all that wonderful stuff to each drum or 'track' you select, meaning you can compress the hell our of your kick drum, without it affecting the rest of your drum sound, and so on.

With your kick, open up a parametric EQ with lots of sliders (I don't have one with lots of sliders so I just use 2 or 3 of the 'Q' in the 'filter' section. Take the second lowest band, and boost is up really high in a spike, and move it around until the kick starts to sound REALLY loud. That's the frequency you want. In EZdrummer this is around 60-80hz. Then take the lowest band and cut everything out below this spike, and move the spike up or down for taste. Then take the band on the right of the second last band, and cut out a little bit of what is infront of this spike.

Then you want to do the same thing on the other side of the spectrum, and you'll need to open a second 'Q' filter to do this.

I can't take credit for this information. 'Kronpox' on these forums (who frequents another forum with me) posted this sort of information there, so he's a good guy and he can take the credit. Check out my thread somewhere on the first page, to hear how my kick drum sounds, EQ'd according to this, in a very death metal setting.
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Old 08-26-2008, 12:38 AM   #9
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Hey guys - finally found the track, it was somehow mislabeled as some really weird shit. But I'm up and running now! thanks especially to you dylan, that was really helpful.

any other tips for EQing a triggered kick sound? I'm playing around with the multiband compressor now...ideally I'd like a slightly-less-clicky version of Decapitated's kicks on their album Nihility. check out this vid, you'll see what I mean...they are VERY CLICKY
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Old 08-26-2008, 12:57 AM   #10
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I don't think a multiband compressor is really necessary since there's not really any variation in what's going into it. That's pretty damn clicky! Sounds like they cut the lows and boosted a lot in the area of the high mids or highs. Set up a MIDI loop of the kick plugging away, make an exaggerated EQ boost at whatever frequency, and move the frequency around while the loop plays to help you find the spot that sounds right.
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Old 08-26-2008, 01:31 AM   #11
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i'm running sx3 and ezdrummer, and in my cubase window i see under the main midi track that there are 8 sub tracks, but there is nothing on them, and when i look at the mixer in ezdrummer i see no "multitrack" feature? how do i do it?
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Old 08-26-2008, 04:04 AM   #12
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Quote:
Originally Posted by TomAwesome View Post
I don't think a multiband compressor is really necessary since there's not really any variation in what's going into it. That's pretty damn clicky! Sounds like they cut the lows and boosted a lot in the area of the high mids or highs. Set up a MIDI loop of the kick plugging away, make an exaggerated EQ boost at whatever frequency, and move the frequency around while the loop plays to help you find the spot that sounds right.
Cool, I'll try just using the VST dynamics plugin. that looks a bit simpler to work with. Dylan's suggestions were pretty solid; seems that that click comes in around 5k, and is really emphasized by cutting highs above that. boosting around 64 hz or so really adds some balls as well.

thank you man!

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i'm running sx3 and ezdrummer, and in my cubase window i see under the main midi track that there are 8 sub tracks, but there is nothing on them, and when i look at the mixer in ezdrummer i see no "multitrack" feature? how do i do it?
yeah this is the problem that I was having - those 8 sub tracks DO correspond to EZD's samples, it's just that they're not labeled as such. I haven't played around with them yet, but I do know that the first one (i think it's called "EZ1" or something similar) is the kick drum track...that's what I've been working with. any effects you drop on that will affect all kicks on the drum map (ie, kick left, kick right, etc).

edit: you may have to set the kick within EZD to be multitracked before it's on the list in Cubase. From the mixer in EZD, click on the kick's track name (i believe by default it's "Trk 1") and check "Multichannel"
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Old 08-26-2008, 09:46 AM   #13
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Old 08-26-2008, 10:03 AM   #14
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Hi.

Easiest way I can think is get yourself a program like Drummagog / Aptrigga.
Set EZ drummer to Multi Out. Kick = 1 , Snare = 2, Tom 1 = 3 etc and leave the cymbals and ambience in a stereo mix.

Then go to...the sneap forum and download his Kick sample.

Trigger this with drummagog / aptrigga on the channel. Just remember to give him cred, if this is for a demo or album.

Cheers
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