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| - Discussion on everything recording based, such as mixing, mastering, mics, monitors and other gear. |
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#1 |
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metalguitarist.org
![]() Join Date: Apr 2004
Location: Boston, Mass
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What patches/effects do you guys use?
I'm going to be fiddling around tonight trying to dial in a tone, since last night Josh and I seemed to finally get my guit tone squared away (I was doubletracking two stereo tracks instead of four monos - the monos sound a metric fuckton better). Anyhow, usually I used to just run bypass on my preamp, roll the tone knob back just about all the way on the bass (seems smoother that way) and simply compress the crap out of it using something close to what I put on my kickdrum. Anyone else have a different/better way that works for ya? |
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#2 |
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Dirty Lurker
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I use a metric fuckton of compression, and then eq as much of the midrange out of it as needed to fit the part. My bass tends to be very mid-bassy...so it almost always requires post-tracking eq work.
A sidenote on compression....I usually run compression in the signal chain while tracking, and then stomp it even more (if needed) after it's been tracked. The Sonitus effects package in Sonar has a great compressor. |
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#3 |
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Fiddich or Morangie???
Join Date: Jun 2004
Location: Gert Bristle
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I recommend imperial fucktons...
BTW, does it make sense to "scoop out" from the bass the frequencies that are more dominant in the guitar tracks??? My Ashbory bass has a really fat midrange ( sounds like an upright ) which sounds good on it's own but tends to muddy up the overall mix... suggestions???
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#4 | |
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Dirty Lurker
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Quote:
A way to do this is run a low pass eq filter on the bass....and a high pass on the guitar. Say, cut the bass off at 200Hz (just an example...where you actually cut it is going to be a personal preference), as well as the guitar. Now you've got no overlap going on and the only thing the bass is competing with in the mix is potentially the kick drum. Sorry for the ramble...I just woke up and I can't control myself.
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#5 |
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The Fusion Guy!
![]() Join Date: Jul 2004
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I use massive fucktonnage of compression on bass, also. It's very important to have a very constant volume on recorded bass, to avoid having the bottom drop out of the mix where you didn't pick as hard on a certain phrase.
As far as EQ goes, there are a lot of different approaches. I have found that scooping the mids out on bass works really well for clean sounds, as well as funk styles (popping/slapping etc.), but not so well for hard rock/metal bass. The mids are where you get most of the 'meat' in your bass sound, so you generally want to keep those in your sound in a rock context. The best approach is probably to record your bass with a fairly flat EQ, and then work with a parametric EQ on the bass during the mixdown in the context of the entire mix, where you can find the 'sweet spot' for each instrument. I don't always follow this rule myself, but it really is the best way to go. It's generally a bad idea to put in lots of EQ on an instrument in isolation because you have no idea how it will then sound in the mix. |
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#6 |
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The Fusion Guy!
![]() Join Date: Jul 2004
Location: Arlington, VA
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Another trick to recording bass--if you can, simultaneously record both the sound of the bass going direct into the board and another track of the bass going through an amplifier or amp modeler. That's how to get a good metal bass sound--the direct bass gives your sound precision and wide frequency response, while the amp sound (maybe even using some distortion/overdrive) gives the bass sound its balls.
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#7 |
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metalguitarist.org
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So the basic idea is to sweep it so that the bass and the kickdrum are in the low end, the rhythm guit is low-mid with a little high, and the leads are mid-high?
I can see how that would separate it up, but it sounds like you could overdo it pretty easily. |
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#8 |
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Fiddich or Morangie???
Join Date: Jun 2004
Location: Gert Bristle
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Yeah, you can overdo it, but the difference between a "wrong" & "distinctive-sounding & original" mix are thankfully down to the listener's taste & personal opinion.
It really depends on what sound you're after & the genre of music too... Like if it's deathmetal for instance, you may have a lot of low-end on the guitars with the midrange cut to give you that typical "scooped" deathmetal guitar sound, with the bass occupying the really low range and the kickdrum kinda clicky but still with a low frequency element there to avoid that "castanet syndrome". It's often not as simple as just splitting instruments low to high, you can kinda eq each instrument so they sort of slot together, like overlapping but without sharing... But again it depends on what frequencies are dominant in the original recordings, you can end up losing "richness" by over-EQing.
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#9 | |
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Vince is X!!!
![]() Join Date: Jul 2004
Location: Tempe, AZ
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Quote:
Awake by DT is another good one I reference from, because the bass is lower and smooth and the guitar tone is more like my own. Find an album or two that you love the bass sound of, and work your ears off trying to get close to that sound. You'll find out a whole lot about recording by trial and error, much more than by advice from us schmucks just my humble opinion ![]() ~Vince P.S.
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#10 |
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ss.org Regular
Join Date: Feb 2005
Location: Pittsburgh, Pa
Posts: 31
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Also...if the kick is a snappier high and tight type sound then the bass should be a little more fatter. If the kick is a fuller more spongier sound then the bass should be a little more crisp. They should really sound like one note together and they should share similar compression settings so that they pump the same together as well.
The kicks power should be in the 50-70hz area and the bass should start peaking through at 80-100hz. The bass should have a little cut out at around 200-250 to make room for the guitars. Add a little at 400-500hz and at 800-1500 for it to cut through in the mix. |
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#11 |
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Total Rondo Addict!
![]() Join Date: Sep 2004
Location: La Grande, Oregon
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Man I am Captain Anal when it comes to bass tracks. I think they're one of the most overlooked and neglected part of the recording. I spend almost as much time getting a bass tone down as I do a guitar tone.
I start pretty simply. I run it direct to the board using a DI box into a channel in my mixer (Allen & Heath MixWiz 3). I have a DBX compressor gate that I run in the insert of the channel. I use compression but not quite as much as the Imperial Fuckton. It's more like the Colonial Fuckton of yore. Then the signal goes out of the channel direct out into a DBX 31 band graphic eq. There are usually two plains I'm after with the EQ. First I want to tighten up the "hump" of the low end. Then I go after the "click" of the top end. How much of either depends greatly on what the material is and all the nuances involved (like if it's a fretted or fretless, whether it's with a pic or fingers, etc.). I'm not a big fan of scooping. Usually I'll accentuate the "hump" & the "click" and then bring the middle "meat" up to sit in the mix. I add a little if the bass is sitting too far back and cut a little it gets crazy. During the tracking part of it I usually leave the mid around neutral so I have room to manuer during mixdown. I have no general rule of thumb when it comes to fx. A lot depends on the application. For super smooth fretless stuff I love to use a little chorus or detune. I usually only track with modulation fx but often I wait til mix down to mess with that anyway. The last step in the chain is a tube line preamp I got from Peavey. It's called a Tube Sweetner. I basically just add back some of the warmth that gets lost with the extra processing but I can also get a warm mellow overdrive feel when I want. |
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#12 |
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ss.org Regular
Join Date: Feb 2005
Location: Pittsburgh, Pa
Posts: 31
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I add the Antarres Tube to some of the bass tracks if I want to get them warmed up or overdriven a little. It's a great little plugin that uses no CPU power.
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#13 |
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Decibel Guitars
![]() Join Date: Oct 2004
Location: Greater Toronto Area, Canada
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The Tech21 Bass DI sounds amazing. Very fat for an analog DI box, and you can blend the raw direct sound with the "amped" sound to get the right mix.
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#14 | |
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Fear the Polo!
![]() Join Date: Aug 2004
Location: Somerville, MA
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Quote:
Also, especially for sevens and detuned sevens, I found listening to Devin Townsend was a fucking godsend for getting useable mixes. Chris, if you don't own "Terria," buy it now. Or PM me - I've got some mp3's from mp3.com, but honestly, you want to hear this one at CD quality, it's the lushest CD I've ever heard. anyway... Devin has these gigantic wall-of-guitar sounds going, layer upon layer upon layer, and deep bass. Rather than having the kick try to compete with all of that, though, he uses a fairly bright, sharp kick drum. Try this- Run your kick drum (and kick only - if like me you use drum loops, then start writing your drums by component, kick, snare, ride cymbols and hats, and crash cymbols all on seperate tracks, and EQ them all differently) through a compressor, set for a fairly slow attack - 100-200 ms - and then fairly heavy compression. This REALLY brings out the attack of the kick, if done well. Then, EQ the kick, taking out the lowest frequencies - say, everything below 80, and slope down from 100-120 or so to there. Maybe even shoot higher. Then, fill 40hz or so up to about mayube 200 with most of your bass signal, keeping it present but EQ'd back a bit up to maybe 2000-5000. And, roll off your guitars low-end above 200 or so. I love the sound of a big rumbly kick, myself, but if it's that or a massive low-string riffing tone, I'll take a fast, sharp kick and let the bass and guitars hog the low end any day. for predominantly clean guitar and spacious, open stuff, a bigger kick works better, IMO, but this is worth a shot for heavier stuff. -D
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