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#1 |
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IKILLUWITHMYBALDHEAD
![]() Join Date: May 2006
Location: New York
Posts: 1,103
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Final Fantasy XII
I picked this up today. It seems pretty good so far, even though nothing really pertaining to the story has unfolded yet. I'm not sure I like the idea of being a kid, but I'll get used to it. I like the active battle system.
Everything is pretty top notch. The voice actors, however, are ![]() Discuss... |
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#2 |
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Not so local lefty
Join Date: Jul 2005
Location: Orpington, SE London, UK
Posts: 3,916
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I'm well behind, the last one I bought was 8!
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#3 |
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ss.org Regular
Join Date: Oct 2006
Location: Painesville, OH
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I picked it up on my lunch break here at work. Ive got 40 minutes til i leave. The anticipation is killing me. Ive been reading the strategy guide all day. This thing is massive. I thought FFX's was big. This is ridiculous. From what I hear this game is the best one yet. Game nformer gave it a 9.5. So Im pumped.
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#4 |
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IKILLUWITHMYBALDHEAD
![]() Join Date: May 2006
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The strategy guide is incredibly thick.
The only problem with the game is it takes about 6 hours just to get into the main storyline. So in other words, it starts kinda slow. |
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#5 |
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ss.org Regular
Join Date: Oct 2006
Location: Painesville, OH
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So did Tactics so Im kinda expecting that. They both take place in the same world and all. So I was expecting a difficult and complex storyline. If anyone can honestly say they understood FFTactics the first time through theyre either geniouses or full of shit.
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#6 |
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OldschoolGhettostyle
Join Date: Aug 2005
Location: Tokyo
Posts: 12,797
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I assumed the English version would have shit voice actors (like the English version of FF10 which I only heard 10 minutes of at a friend's house and never wanted to see again. I'm glad I live here where I can get the original games with their "masterpiece" glorious acting -- of doom). The Japanese voice actors for FF12 (like FF10) are award-winning quality. But, I knew the English version would suck. I'm not a big fan of Van, but there are some other characters in the game who are really cool like Basshu.
I personally really liked FF12. It's in my top 5 favorite Final Fantasy games. The only part I didn't like was the ending. But, since you haven't got there, I won't say anything about it. |
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#7 | |
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Join Date: May 2006
Location: Washington DC
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i am about 5 hours into the game and the story is somewhat developping but godamn this game is fun and so far atb kicks ass!
the voice acting isnt great until you get balthier, his voice actor is awesome/perfect for his character! man im going to lose all my friends this month.... Quote:
As for the name i didnt know if ff12 actually took place in the same ivalice or if it was another recycling of names as the ff series does a lot...
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Walk with me! www.myspace.com/iambulb www.myspace.com/periphery www.soundclick.com/bulb Last edited by bulb; 11-01-2006 at 03:14 AM. Reason: Automerged Doublepost |
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#8 | |
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OldschoolGhettostyle
Join Date: Aug 2005
Location: Tokyo
Posts: 12,797
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Quote:
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#9 | |
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ss.org Regular
Join Date: Oct 2006
Location: Painesville, OH
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Quote:
So far the game is amazing. I dont mind the voice acting so much, maybe thats because I normally dont put that much emphasis on it in the first place. Question about the license board though. How do you go back? Like, I activated the level three accessories and Libra licenses after some level building. Then I read in the strategy guide that I was supposed to buy the Cure license while I was still near the white magic stuff. So basically i fucked up. But I dont see any way to get back there without going way out of my way to loop all the way back around buying licenses as i go. And they say that Vaan should do the bottom first then the top. But once you activate all the bottom licenses how would you go back up? Thats really the only thing Im hung up on right now.
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#10 |
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Fuck Your Face!
![]() Join Date: Jun 2005
Location: Cold Spring, Ky
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It's not like the sphere grid. You can just go and purchase them in any order.
At any rate, this game kicks so much ass. I didn't get the strategy guide, because I don't want to be tempted to use it, I'll get it after I beat the game. Also, I was disappointed by one thing. The espers. They're all cool and shit, but once I saw the airships named after some of my favorite GFs/summons/aeons/espers I knew I wouldn't be able to summon them. I mean, it's been a while since a FF game hasn't had Bahamut/Ifrit/Shiva as summons. I guess it's time for some other ones to get the spotlight.
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Ibanez RG7620BK w/ DMZ Evolution 7 and Liquifire 7 Mesa Dual Rectifier 2 Channel My band Scarangella |
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#11 | |
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ss.org Regular
Join Date: Oct 2006
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Well theyre zodiacs not traditional elemental gods. Which is weird because in that sense Ifrit and Shiva and the like are all in FFTactics. Hmm. I still find it cool that you get to summon the bosses from FFTactics in this game.
Quote:
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Signature Removed - Image exceeds 300 px by 100 px Last edited by This Dying Soul; 11-01-2006 at 04:18 PM. Reason: Automerged Doublepost |
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#12 |
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Join Date: May 2006
Location: Washington DC
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yeah but you dont have to purchase the ones next to the one that you just bought, you can get ANY of them, whereas in the sphere grid you would have to backtrack to get back to where you were. If the cure is available and you have enough lp just go and buy it!
Question for the lot of you who DID buy the guide, is it worth it? Or do you think my gamefaqs print out will do the trick?
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#13 |
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Fuck Your Face!
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^Thanks Bulb.
That's about the gist. If you've noticed, everyone has two grids, one for magic, technicks, accessories and augments. And one For Weapons and armor. You can move freely throughout each board. It's true, you can't get anything new until you've unlocked something around it. BUT, you don't have to back track to get a new tile. EX: Say you were at the bottom right of the top grid, trying to work on Technick liscenses. If you for some reason needed some Weapon or magic liscense, you're free to move away and get them, provided you've got the tile visible.
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Ibanez RG7620BK w/ DMZ Evolution 7 and Liquifire 7 Mesa Dual Rectifier 2 Channel My band Scarangella |
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#14 | |
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IKILLUWITHMYBALDHEAD
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Even with the strategy guide, I already fucked up getting the best weapon in the game because I opened up a specific treasure chest.
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#15 |
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Join Date: May 2006
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oh shi! which one was that i dont want to start again!
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#16 | |
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OldschoolGhettostyle
Join Date: Aug 2005
Location: Tokyo
Posts: 12,797
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#17 |
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Fuck Your Face!
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^Chrono Trigger fucking rules.
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Ibanez RG7620BK w/ DMZ Evolution 7 and Liquifire 7 Mesa Dual Rectifier 2 Channel My band Scarangella |
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#18 | |
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OldschoolGhettostyle
Join Date: Aug 2005
Location: Tokyo
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I put the Chrono Trigger posters on my wall in 1996 when I first bought the game and didn't take them down until 2005. I still have them in my apartment though, just not on the walls (I don't have any posters hung up anymore). Awesome game. Good graphics, good music, good storyline, cool characters, tons of replayability (I've gotten all the possible endings), and just damn fun.
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#19 | |
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Join Date: May 2006
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But thats just me, i totally understand if people like playing without the guide, i just hate finding out things like i totally ruined my chance to get the best weapon...
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#20 | |
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Fuck Your Face!
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That's what replay is for. I find that if I get everything on the first time through, it kind of kills the replay value.
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Ibanez RG7620BK w/ DMZ Evolution 7 and Liquifire 7 Mesa Dual Rectifier 2 Channel My band Scarangella Last edited by NegaTiveXero; 11-02-2006 at 04:22 AM. Reason: Automerged Doublepost |
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#21 |
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Join Date: May 2006
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meh i dont really buy ff style games for their replay value, at least not immediate value, i think of it like a good book, worth a good read thru every now and then and it would suck if pages were missing
ok thats like the worst analogy ever but its late so i get a pass this time
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#22 | |
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OldschoolGhettostyle
Join Date: Aug 2005
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Posts: 12,797
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Quote:
But I completely disagree. I've played every single Final Fantasy and I think the storyline is the most important aspect of a Final Fantasy, but that the gameplay is also a huge aspect (it's not like you're going to miss any of the story in a final fantasy if you don't have the strategy guide). I seriously view strategy guides as cheating (that is, if you use them the first time you go through a game. I think strategy guides are only good for replay value and nothing else). I also think strategy guides ruin the story for you, spoil secrets in the game that I feel you should have found yourself, and also reveal how much further until the end of the game. Without a strategy guide, you generally have no idea how much further until the end. With a strategy guide, it's like, "Well, I'm 75% through the game now. I better level up here and get this secret weapon since there will be a level 70 necromancer in the Krankor ruins that I haven't gotten to yet." For me, that would take out all the fun in the game.Yeah, I've played literally, without exaggeration over 1000 games by now, but I have only bought 1 strategy guide... I really don't like the things. They could ruin the good experience of playing through a game for the first time. ![]() NegaTiveXero said some pretty good stuff.
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#23 |
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Hates the Air
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There's only one kind of game a strategy guide is good for: Fightining games. So you can learn commands and combos and shit. Other than that,i hate strategy guides too... as it was once said: Friends dont let friends use guides.
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#24 | |
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OldschoolGhettostyle
Join Date: Aug 2005
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For fighting games, I have looked up commands and combos on the internet before. I really do think fightning games is the one major exception.
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#25 |
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ss.org Regular
Join Date: Oct 2006
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Im using the guide but im not the type to flip to the end or anything. I just dont want to miss key items. In fact i make a habit out of skipping the boss strategies and going it alone. Then if i die repeatedly i go back and figure it out with the guide. But typically I only use the guide for area maps, item locations and side quests. IMO scouring the countryside for a treasure pot for hours on end is NOT fun. Especially when you can just look at a map and get it done quicker.
By the way Im level 10 now, just unlocked my first quickenings for Vaan and Balthier. And im customizing gambits like a mother fucker. Only negative thing ive noticed so far is its a bit too easy to get gil in the game so far. Im a level building whore so Im spending an hour or two in the giza plains and the west and estersands just going around getting license points. And something ive noticed is that if I steal from every foe, get my chains up and just pick up dropped items, by the time im ready to head back to town for a save crystal i look at my loot and ive got 99 wind crystals, 99 wolf pelts and everything else. I go sell it all, and next thing i know ive got 30 grand in gil. And plus, i just purchased the tecknick "poach" and I attached it to a gambit that looks like this: Foe: HP Critical / Action: Poach So now ive got Vaan stealing from everything getting items and Balthier automatically poaching critical enemies getting money for that too. So needless to say when I headed back to Rabanastre and all the shops had new shit, I was able to buy all the new spells and tecknicks and gambits, and Ive got like 5 of each weapon and armor and about 10 grand of gil to spare. Its ridiculous, all from just putting on some music and level building for just an hour or so.
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