| DFHS and Sonar Okay, so some of you know I've been bitching about DFHS in Sonar (most notably the problem with the VST adaptor and how drums sit on the tracks).
To summarize the problem(s), the drums bleed through channels on stereo tracks, most notably the snare on the bass drum and RT 1 on the snare channel. The bass drum comes through mostly on the left side side.
The suggested remedy was to create mono buses for each of the stereo outs and pan them left and right. The problem with this is that it doesn't sound that much different from the problem in the first place (and it doesn't remedy some of the bleed through problems).
Finally, after a shitload of tweaking, I think the workaround is this.
Part 1:
Do create the mono busses as suggested, but pan the bass drums and snare channels at 30% left and right and the floor toms, OH and AMB subs at 20%. To compensate for the loud RT1, go into the subpad for RT1 in the plug-in and reduce the volume by about 20%.
Part 2:
Create a stereo snare bus, stereo bassdrum bus, stereo toms bus, and stereo cymbals bus. Route the individual mono busses into the stereo busses. Now you can use EQ, compression and reverb. To do it before this step will greatly increase the amount of CPU usage. Also, I don't recommend using too many insert or send effects on individual drums -- they don't seem to have much effect. Once you have sub-mixes for all of the drums, it's very easy to use insert effects and send effects on the subs.
Anyway, just thought I'd share with other Sonar users. |